![]() What do you think? Let us know in the comments. In the meantime, you can check out the trailer below for a look at the new content in action, or read the patchnotes here for the full details: The update is currently live on PC, with plans to launch on consoles “soon”. Scaling: +2.5 extra damage per Brutality stat Scaling: 12 × 0.96Stat - 1 Elite enemies per flask The Elite kills. If no flasks are left, killing 12 base Elite enemies will refill a single usage. Special Effects: Using a health flask adds +20 base damage for the player. – One swing, two swings, one uncontrollable whirlwind… You know the deal. Tainted Flask is a brutality-scaling mutation which increases damage dealt for 12 seconds after using a health flask. – Shoot with one to mark your enemy, hit with the other to get your ammo back. Tainted Flask is a brutality-scaling mutation which increases damage dealt for 12 seconds after using a health flask. ![]() New weapon: Hard Light Sword / Hard Light Gun – Looks like Blobespierre has finally learnt that he’s not obliged to stop running everytime he wants to take a swing. – Unleash your inner chicken and bring wrath to your enemies, as you lay egg-bombs all over the island. – They say this was supposed to heal you, but it doesn’t seem to work that well… Eh, who cares, it looks cool as heck. Ultimate, the 26th update for Dead Cells will feature weapons and outfits inspired by other popular Indie Games, including Hollow Knight, Blasphemous, Hyper Light Drifter, Guacamelee, Skul, and Curse of the Dead Gods: Named after the popular slogan for Super Smash Bros. Motion Twin has shared the full details about the “Everyone Is Here” update for Dead Cells, which will add a number of special crossover items to the game.
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